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3D model of Ezekiel's Temple with a terrain of 3x3 km and with a model of the outer wall of 1440x1440 m is now available for download.

Those who wish to enjoy the visualization of Ezekiel's prophecy can independently engage in animation using this 3D model of the Temple and terrain, corresponding to the real location of the future Temple. Of course, for high-quality visualization, you will have to make some elements of the model yourself: rails and grating fences, and you will also have to make quality textures and materials, because I did not give it due attention.
Perhaps you need some adjustment of the relief of streams, especially where the flow of water divides into two streams. I charted the future course of these streams in accordance with the real topography on the topographic map, but there may be more interesting details of the relief, small waterfalls and vertical rocks in some places. The colors of the landscape must correspond to the real photographs of the Judean desert in the Nahal Hever stream area.
Of course, I myself will be working on improving this 3D model of the Temple with terrain, but this can be a very slow process, and the model files can be too large and then I will not be able to place them on my site.


Those who wish to enjoy the visualization of Ezekiel's prophecy can independently engage in animation using this 3D model of the Temple and terrain, corresponding to the real location of the future Temple. Of course, for high-quality visualization, you will have to make some elements of the model yourself: rails and grating fences, and you will also have to make quality textures and materials, because I did not give it due attention.
Perhaps you need some adjustment of the relief of streams, especially where the flow of water divides into two streams. I charted the future course of these streams in accordance with the real topography on the topographic map, but there may be more interesting details of the relief, small waterfalls and vertical rocks in some places. The colors of the landscape must correspond to the real photographs of the Judean desert in the Nahal Hever stream area.
Of course, I myself will be working on improving this 3D model of the Temple with terrain, but this can be a very slow process, and the model files can be too large and then I will not be able to place them on my site.
